Hey there, Big Daddy Brewers! There’s been a pretty significant event since our last meeting. All of Rivals of Ixalan has been spoiled! So, of course that means we have an entire new set to brew and brainstorm with. The card we’re building around today has been spoiled for awhile, but I wanted to wait for the entire set to be spoiled before writing about it in case there were some other cards in the new set that would be strong inclusions. Including the Commander, today’s deck features three Rivals of Ixalan cards, which isn’t a lot, but one of them is the Commander, and that’s a kind of a big deal. So, here we go, I present to you all: Ghalta Dredge!
In this article, I’ll be sharing my knowledge of the difference between a power player and a roleplayer. These two gamers are always at the gaming table in almost any tabletop RPG group. Most likely you are one of them or close in between which is a good spot to be in my opinion.
Hey there Big Daddy Brewers! This week’s deck features the color of magic that I typically avoid: White. I don’t build/play a lot of White decks. It’s easily my least favorite of the five colors. One of my favorite things that White does well, however, is care about enchantments. With that in mind, it should come as no surprise that this week’s deck is an Enchantress deck! There are a few different ways that you can take enchantments in Commander, everything from Zur Combo to Oloro Prison to our choice here today: Selvala Enchantress.
A few weeks back, a friend of mine reached out to me for some help with his Meren deck. As I was providing assistance to him, I realized that I wanted to build a Meren deck for myself. I was going to take a different route than him, however, since I tweaked his to be drastically themed with the Dredge mechanic. I should probably run the same mechanic, but for now, here is what I built:
Hello again, Big Daddy Brewers! Today the goal is to go big. The deck is all about ramping and doubling your mana. Which, of course, means it’s playing Green Black. There’s not a lot more to introduce about it this week, so let’s dive into the tongue-twisting alliteration that is Mono Mana Maga.
Bolt Action (BA) is a 28mm 1:56 scale tabletop wargame that allows you to recreate battles from World War 2 from the start of the war in 1939 Poland to the final battles in the Pacific, and everything in between.
Introduction: Reflections on Boggsimus Games, Moving Forward, and Noah Kirk. I have often contemplated how my website could benefit the community as a whole. Sure, we put out some […]
Welcome back to another installation of Big Daddy Brews. This week’s focus is not on a particular Commander but instead a particular card. This week we are building around Standard’s short-lived former all-star Seasons Past. Seasons Past far exceeded my expectations in Standard, and the same holds true in Commander.
When Paizo first annouced Starfinder a few years back, I became very excited. I love Science Fiction and I love Fantasy, so having both melded together made me scream like a little girl. I had been following the different spoilers that Paizo was slowly releasing on Starfinder over the months and getting myself very pumped up for its release.
Sol Ring, Ubiquitous Commander all star. If you’re not playing Sol Ring in your Commander deck then you’re generally putting yourself at a disadvantage before the game even starts because you can almost guarantee that every other deck at the table has included the one mana artifact. So this week’s deck building inspiration? Build a deck that can justify omitting Sol Ring.
In this article, I will discuss the full walk-through of creating a character from our mind or imagination onto the character sheet. For example, I will be using one of my characters from an Adventures League game for the published adventure, Storm Kings Thunder.
I think it’s an innate thing instilled into every little boy to have a fondness for dinosaurs. You know what? My love for dinos has not gone away! I am so happy that they have been brought into Magic and not as Beasts and Lizards, which they were categorized as before in the game.
Welcome back, Big Daddy Brewers! The past couple of articles have been chalked full of new cards thanks to Ixalan, and this one will be too! Today we’re going to look at one of Magic’s oldest and most renown tribes in Merfolk. Tishana, Voice of Thunder is one Magic’s newest legendary Merfolk creatures, and I wanted to build a deck with her at the helm.
Okay, you’ve heard the term, especially in this day and age: Fake News. But what exactly does that mean? Is that a buzzword used to illicit distrust in the media? Or is the media really pushing its agenda further by giving you a red herring to follow away from what’s actually going on? Well, the boys at Philos Games have turned this concept into a game of political deception. Ever wanted to flat out lie to your friends? This is your chance! Push your agenda by being a liar with pants that are on fire in this fast-paced game of social interaction and back-stabbery!
One of my favorite Magic: the Gathering Commander decks that I have built would have to be my deck in which I have called Sram’s Garage. The deck is a mono-white deck but it ramps like a green deck, draws cards like a blue deck, and reanimates like a black deck.
I’ve been playing Pathfinder ever since it was released back in 2009 by Paizo Publishing. By the time I had got my hands on the Core Rulebook, I had been an avid 3rd Edition Dungeons and Dragons player, which is the rule system that Pathfinder is based off (thanks to Wizards of the Coast’s Open Gaming License). Over these past years, Paizo has released numerous books on its popular setting. Each book offers its own unique spin on the world of Golarion, which Pathfinder is set in.